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12 Game Reviews w/ Response

All 85 Reviews

Pretty fun.

I got to 37 and got bored.

For a simple puzzle game, keeping me entertained this long is amazing all in itself.
Keep up the good work.

djtrousdale responds:

Thanks! :D

Could be better

Maybe it's supposed to be this way... but I didn't know what the hell was going on. It seems that if you put the dot somewhere near the others, it MAY do what you want. It just got dull and too complicated fast. But you still get a lot of points for the programming that must have gone into this.

squidsquid responds:

The game follows simple rules but despite this its not easy to predict the outcome based on initial conditions. So its not really designed to be game where you can fully reason out the solutions, there is meant to be an element of trial and error. Most people seem to find this fun as the patterns that get produced along the way are pretty interested etc...

Fantastic!!

"Destroying IS conquering"

Awesome Fantastic game. For anyone having trouble, I found the best technique in specializing in anti-infantry and economics, then moving to the moon as soon as possible. The ending of the game is the best ending ever.

The only reason I didn't give it a 10 is because I don't find it has much replay value.

The-Swain responds:

It's true I looked it up.

Meng...

I didn't care for it too much. I found the controls difficult, while the gameplay boring.
Maybe some faster paced music, or some backround effects could have kept my interest up.

3ruce responds:

We thought the music would fit perfectly with the effect we're trying to create. Other controls and most background effects would kinda ruin the game :3

- Ced <3

Low for a ragdoll game.

Because it's a ragdoll game and those are usually REALLY fun, I'm rating this one kind of harshly.

The physics were okay, but they were a bit loose. Also, if you pushed the guy really hard against something, he'd just go through it! The sounds were really REALLY annoying, too. Although, I did like how you didn't just have to sit on one screen, so you got points for that.

Now, before you go telling me that, "I should be easier on you, it's just a test!", keep in mind that I rate tests just the same as any other movie because if it's truely just a test, you should keep it to yourself and use the knowledge gained from the test to better your next project.

That's it.

fiveoclock responds:

if i make another i probaly will change the sounds

Really good job!!

I bet this game was a bitch to program and make, so really good job!!!

One problem... on the third level that slotmachine thing messed up, it'd be stuck on one type of baby and the handle didn't work.

Might wanna fix that...

Youdagames responds:

we will look into that it never happened to us we have tested it 2 weeks fulltime

It's PISSING ME OFF!!!!!

It's pretty fun, but the physics are just ANNOYING!!!!! I constantly accidently slide into lava, whenever you have a brick above your head, it takes fifty tries to finally jump forward, and the grappling hook is practically useless.

All I can say is revamp the physics and the game is gold.

RowlandRose responds:

I think this was definitely an issue with level 2 due to the level's design. I fixed that level and I believe the physics for the game work great for all the levels now.

It could have been good.

I think this one could have had some potential if there were'nt so many deterants.

First of, maybe it's my computer but the lag was crazy, it took like, 2 minutes to do something that should have taken 4 seconds... unless that's how you made it, but that's too damn slow!

Second, those little numbers we're supposed to find didn't input very well. I'd find the code and press the buttons, but I'd have to press the buttons like, 7 times in every possible order. They were very unresponsive. Some sounds would be nice too, so when I press or drag over something I know it went in.

Lastly, (I know you can't control this one, so it's not docking you) that little ad newgrounds has been liking to put in the back around the game is very, very, VERY annoying. It distracts me in the first place, and then it changes every once-in-a-while, freaking me out in the process.

Otherwise this game would be rather creative and fun.

magic585 responds:

Well, I guess that's fair enough. But did you lower the game quality like I said to do in the "author's comments" box? If not, you really shouldn't complain, it reduces lag significantly.

Also I apologize for any glitches with the interface, I guess my coding needs work. Still, you may have just had lousy luck, because it worked for most people.

Lastly, I have no control over the background advertisement! Please do not include that in a review or rating! IT'S NOT MY DOING!

And c'mon... isn't a 4 out of 10 kinda harsh?

It is AWESOME!!!

The only reason I'm giving it a lowish score is because I can't kill that damn Necromancer-Boss-Guy because Everytime I hit him, he seems to just heal.

HOW DO YOU KILL HIM?!?!?!?!?!

Nemo responds:

Well, unfortunately, this game has many bugs. And, also unfortunately, one of those is a weird glitch where some enemies that cast spells continue to recharge their health. He's not supposed to do it and I could never figure out what caused it. Sorry about that.

Mine's not working...

I have a print screen button, but it doesn't take the screenshots...
What else can I do?

Myst responds:

Well, first thing is, you have to Paste (Ctrl+V) your screenshot on Photoshop, Paint, Gimp or a similiar software.

If it really doesn't take any screenshot, then it might be either that your key is broken, or for some quite odd reason your keyboard might need to get some keys reconfigured. But this is quite unlikely so I'd suggest making some internet search about your specific keyboard, or contacting the keyboard's company, they probably have a solution for your issue.

A few choice words? Hmm..... Duck, potato, moose, qualm, seemingly, vasectomy, wrist, rat, butt, muffin, smear, fleeting, poop, reject, catfish, sign, if, typhoon, nickel, small, mosquito, nifty, walrus, diverse, squint, three, and Dilophosaurus.

Nick Henry @nuclearmoose919

Age 33, Male

U.S. Combat Engineer

America, USA

Joined on 7/19/05

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